Friday, May 10, 2013
Last Weekly Reflection
Unfortunately, this will be my last day working on it, at least for awhile. But what i did accomplish is making my pillar to fit the level design, which will be handed over to my friend/ partner for the project, Marek. One of the main obstacles of making the pillar was to make it in my own design. It was a little difficult at first because i didn't know what to base it off of. And then it hit me. Similar to a Ratchet and Clank future design, it has the quality of being a well designed pillar for the outside of the base. I hope that the Unity 3D program will fulfill both my friend and i a hefty quantity of content to expand the design and have the level come to life!
Monday, May 6, 2013
Weekly Goal 2
I hope to have completed my pillar and finally import some of my work into Unity 3D. It may seem that i will not get that far into it considering i only have a few days left, but i will work my hardest to try to implement my work. As of right now, it is more polishing and creating various objects for the level design than anything else. I will hope to share what i have before tuesday of next week.
Thursday, May 2, 2013
Week Reflection 1
Yes i did accomplish my goal for the week. I got a little bit farther than i expected to and changed around somethings that were due in the future. The only true challenge i had with this was trying to make different designs for pillars on the outside of the facility. All in all, it went according to the plan and i will continue to improve on some of the work i had previously done.
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